WebbEngineering Manager at PlayEveryWare Seattle, Washington, United States. 688 followers 500+ connections. Join to view profile PlayEveryWare. … WebbWe are using Unity 2024.1.1f1 version for this project and implementation is not working. We cannot import the project from git or tarball as this unity version did not support these functions at that point (and we cannot upgrade to a ne...
Software Engineer, Epic Online Services Plugin for Unity, …
WebbPlayEveryWare is a co-development studio that is passionate about partnering with good people to solve the hard challenges that come with making unique games. Our vision is to be a center of excellence for technical and design game development support, directly contributing to making high-quality products and building top-shelf brands. WebbPlayEveryWare. May 2009 - Present13 years 10 months. Greater Seattle Area. Founder of a bootstrapped video game startup focused on … brickway brewery \\u0026 distillery
Class EOSManager.EOSSingleton - eospluginforunity.playeveryware…
WebbI am getting these errors on Unity 2024.2.7f1 using Windows x64 (In Unity Editor, it crashes instantly when its built) Also using the latest version of your plugin Exception: Trying to set the EOSManagerPlatformSpecifics twice: EOSPlatfo... WebbThe PlayEveryWare QA team supports a collaborative and thorough development environment playing a key role in identifying gaps and solving problems. PlayEveryWare … WebbPlayEveryWare collaborate with other indie teams and publishers to help bring their games to more players! We love working on unique games and developing for consoles.Partners we've worked with include Nicalis, tinyBuild, Good Shepherd Entertainment, Chucklefish, Borealys Games, and many other self-publishing independent game developers. brickway investments corp